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Archive for the ‘iPhone’ Category

Apple TV and the iDevice to join gaming forces?

Friday, October 9th, 2009

If you look at the numbers, the single largests category on the App Store is games, with approximately 19.000 titles. That is amazing considering the age of the App Store. But why limit these games to the iDevice? What if Apple updated the Apple TV with full wireless connectivity from an iPhone or iPod Touch (image, user input)?

The iDevice already functions as a game controller (eg. Zooz and Tomokewh), so if the games themselves were running directly on the Apple TV – the game system could be complete. This would be yet another reason for multiple iPod touches in a single household.

All the players with an iDevice could participate in scrabble, with all their own pieces on their own screen and the full board on the 42″ Full HD television set. Same with card games, the shared deck on the big screen and each players individual cards on the iDevice. Perfect! Maybe even Agricola could work, with all your own cards on the iDevice and maybe even online play.

iTunes needs an update

Friday, June 19th, 2009

Obviously Apple are fully aware of the success of the iPhone/iPod Touch (iDevice). They know how many iDevices they have sold and now with the introduction of the new iPhone 3G S and the lowered price of the iPhone 3G, surely they expect to sell even more, loads more. As the scope of the iTunes Store keep growing the need for an interface update becomes increasingly clear.

For me, the following improvements would be a good start:

Tab Enabled Browsing

Why not allow the user to open multiple tabs when shopping? When a search returns a list of items it is very inefficient to keep jumping back and forth between the item and the search result. Alternatively, allow the user to select either list, grid og Cover Flow to browse the result.

Introduce Recommendations

I am not sure if Sieglers suggestion to add an App Genius would be the best solution, but the App Store clearly needs some new and innovative way to assist the user and personalize the App Store experience. Integrating meta data dressed in a great user interface would be nice. At the very least the ability to search based on user reviews (star count) should be added. Adding an Amazon like “Users Of This App Also Downloaded” recommendations panel (that can be easily hidden/disabled) would also improve the Store experience (more transparent than the Genius recommendations).

Improve App Store Navigation

Sometimes I wonder if I am the only one that find the tiny buttons in the iTunes Store impractically small. When a search returns several pages of hits, the buttons to go to the next and previous page are tiny.

Tiny buttons: Why not make the buttons larger?

Tiny buttons: Why not make the buttons larger?

On the other hand, why not add keyboard navigation throughout the iTunes Store? Allowing the arrow keys to navigate between the different pages? Clicking would set focus to the frame that should be keyboard or scroll wheel controlled. Currently the iTunes Store behaves like a web page and not at all like a dedicated application.

Again I think list, grid or Cover Flow layout could add some value, or maybe something similar to CoolIris. Either way it would be a very efficient way of navigating the search results (of course with rating and description as part of the flow), and in my opinion clearly an improvement.

Customizable iTunes Store Front

To be able to customize the iTunes Store layout and content would be nice, just like in iGoogle: adding and removing content depending on what the user want and need. If a user is not interested in music at all, why should music suggestions occupy that much screen real-estate? Why not allow the user to select the order of the tabs of the “New Relases” so that eg. Apps are shown as default when the Store is loaded? The iTunes Store needs to be user customizable by drag and drop in much the similar way as the toolbar is customized.

Include the Icons in the Application Sync List

Given some  guesstimates and calculations, each user have about 25 apps downloaded to their iDevice. With such a number, the list of apps in the library is easy to manage.

Missing Visuals: The app sync list needs to show the app icons.

Missing Visuals: The app sync list needs to show the app icons.

However, it would still be nice to use those beautiful icons when selecting which apps to sync. This is especially true for the avid downloader with several hundred apps in their library, many with similarly sounding names (eg. Blue Attack, Blue Defense, Blue Skies). If I want to change my app selection I currently need to visit Applications in the iTunes sidebar simply to remind myself what the different apps actually are so I can add or remove those I no longer need. Adding the icons to the check list would provide the visual cue needed.

Currently Apple is not making it easy for their most active app consumers.

Introduce a little inconsistency

Monday, June 8th, 2009

Have you ever used an iPhone/iPod Touch (iDevice)?  If you haven’t you should seriously consider trying one. Get your hands on the interaction. You’ll quickly notice the extensive use of animations and a clever set of interactive controls. For example the slide action required to unlock the iDevice is outstanding. The idea to require the user to slide a virtual switch to perform an action is smart for several obvious reasons, most notably the inherent opportunity for the user to cancel the action.

This slider switch is used in several different scenarios, however, if you have an iPhone one of these create a problem (or at the very least an annoyance). But the problem has a simple solution: inconsistency. Let me explain.

Slide to Cancel: Reversed slider switch to get noticed.

Slide to Cancel: Reversed slider switch to get noticed.

Normally the slider switch is used to confirm an action initiated on the iDevice itself, which is fine. The problem irises if the user changes the state of the device from a connected computer. Without touching the iDevice itself, the state of the unit has changed from sleep mode to eg. sync mode, however synchronization is cancelled with exactly the same physical action as when unlocking the iDevice. To be fair, the caption on the slider switch itself clearly explains the result of the action, however consistency in this case is still not optimal.

If the phone rings this annoyance becomes even more evident. When someone calls the iPhone lights up, showing the user who is calling. The user at this stage routinely expects that sliding will unlock the phone and answer the call, but while in sync mode the same action cancels synchronization and answers the call. As a heads up for the user, Apple should simply implement a reversed slider switch – on that slides from right to left – to cancel actions initiated from the computer. This inconsistency will cause the action to get noticed, thereby helping the user to avoid an accidental synchronization cancellation. Now the user will easier remember to restart synchronization after finishing the phone call, thereby avoiding the frustration of disconnecting the iPhone without the updated content.

This is of course not a big issue, but it is unnecessary. Inconsistency if used right, is the perfect solution to prevent routine and automated actions from causing frustrations. The iDevice is remarkably consistent by design, which isn’t always a good thing. There is nothing like a little inconsistency to grab the attention of the user.